Sponsors & Donators
The following companies, groups, or people have donated or sponsored Riverside Game Club in one way or another. Please give them love for helping making this club possible, as without them it would still be just a dream or a wish. The biggest group of people to help get the club started was the community itself. Over 40 Parents, friends, teachers, students, and community members donated to the Riverside Game Club. People have donated games, supplies, and their time for the students to have an amazing experience.
Thank you for all you have done!
Games Workshop is the largest and the most successful hobby miniatures company in the world. Our major brands are Warhammer and Warhammer 40,000. In addition, we hold a license for The Lord of the Rings/the Hobbit tabletop battle game. At its core the Hobby is all about our amazing miniatures and collecting, modelling, painting and playing games with armies of them are activities enjoyed by millions of adherents all across the world.
A Warhammer Alliance School Club is a series of model building, painting and playing activities that can be run regardless of the knowledge and skill level of the club leader. A Warhammer Club is a great creative outlet that easily fits into any school student development offer for ages 12 and over.
© Copyright Games Workshop Limited 2021
As a 501(c)(3) nonprofit organization, Tabletop Alliance was created to use gaming to enhance the educational advancement of educational and community programs and institutions. We believe that by equipping and developing leaders in these programs and institutions with both physical games and developmental opportunities that we can unleash their expertise for the betterment of others.
At Roxley, we toil tirelessly to enslave the minds of humanity with the most innovative, addictive, beautiful, polished, replayable games you'll experience. Roxley Games specializes in games that are innovative. Whether it’s a new theme or a new mechanism, we strive to bring something different to the market under our brand. Roxley Games are also highly polished: we do not release games that are half baked, and do our absolute best to ensure the ones we do release are well balanced. At Roxley, we pour our heart and soul into every game we have the opportunity to work on.
TESA collective can collaborate with you to develop an entire educational project from start to finish, no matter how big or small. We can also improve your existing programs, tools, and curricula. We focus on interactive and dialogue-based education. In addition to making games and programs for other organizations, we design and produce our own games. Let’s play our way to a better world.
Dice Thrones vision is to continue to create balanced, innovative, beautiful Dice Throne heroes and new game modes far into the future. They pride themselves on delivering an unparalleled level of quality and service. It is our objective to ensure every box of Dice Throne feels COMPLETE. What they value above all else, is the unforgettable memories and positive connection Dice Throne will bring to your family, friends, and game group.
Our mission is to make games your family and friends will instantly love. To do it, we focus on four things:
Choosing themes that are attractive to many kinds of people
Creating great 1st-play experiences
Making game rules easy to understand
Balancing simplicity and complexity, so different kinds of people can have fun together
Steve Jackson Games was founded in 1980 by (no surprise here) Steve Jackson. We now publish books, games, and magazines for game fans. Our best-known games include Munchkin, the irreverent game of dungeon crawling; Zombie Dice, the fast-paced game of brain-eating; GURPS, the "Generic Universal RolePlaying System"; OGRE, the classic simulation of future war; Car Wars, about battle on the highways; INWO, the trading card game of world domination; and the original Illuminati game on which INWO was based. We've released a lot of other games, too . . . too many to list right here.
At Hit Point Press (formerly @thedeckofmany), they have some ambitious creators from around the world who love to build for the games you love. They specialize in developing high quality gaming accessories for Magic the Gathering, Dungeons & Dragons, and making campaign settings for tabletop roleplaying games!
For over a decade, Awesome Dice has been one of the best places to buy dice online. We only sell dice and dice accessories and strive every day to bring you the coolest gaming dice available. We are avid gamers. Sure, we like board games — who doesn’t — but we love tabletop RPGs, and we play a lot of them. Some of the games that we play include: D&D, Pathfinder, Call of Cthulhu, Earthdawn, Eclipse Phase, World of Darkness (original), Star Wars (WEG version) and we’re probably forgetting more than we’re remembering.
Games Played Badly runs a YouTube channel focused on interviewing game creators, writers, community leaders and online personalities to find out how and why they do what they do. We help promote indie creators and their products, allowing people to better understand their product and the process that went into creating it. We also love diving into tabletop gaming, role playing and miniature painting on the side.
Dolphin Hat Games is based in Englewood, Ohio (USA), and was founded in 2012 by Dave Campbell. They believe in creating memorable, fun, easy-to-learn games by engaging and delighting casual gamers across the country. We hope that our games capture the imaginations of card game enthusiasts and families alike.
Cephalofair Games is on a quest to make super-amazing games that minimize randomness and reward player savvy. Their big claim to fame is Gloomhaven, a massive legacy-style dungeon crawler with combat that features actual meaningful decisions and no dice. Their goal is to have their players have room to expand and refine their strategies over time, provide many opportunities for deep decision making and minimize randomness, as well as provide challenging and complex systems to explore.
Elf Creek Games, LLC was founded in 2017 in order to publish games that offer a modest, fun challenge for families, dedicated gamers, and those new to the table. We want to publish high quality games with interesting mechanics, fascinating themes, fantastic art, great graphic design, and game pieces that are a joy to use.